Core General Tutorials
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How to take amazing screenshots that stand out
Taking great shots for any game is difficult. Read through these tips before setting out! Each shot needs to tell a story: Before you set out to take a shot, have a goal for it. What are you trying to show? Then pick th… |
4 | 612 | August 3, 2021 | |
Created With Core - Watermarks
Created With Core - Watermarks Watermarking for Core screenshots for creator use! Please only use one icon per shot, we provide a few different ones depending on the contrast of the shot. Preferred corner is bottom righ… |
2 | 1082 | March 14, 2020 | |
How to Take Good Screenshots
Taking Good Screenshots Authors: @Tobs and @Gabunir Good screenshots are well framed, well lit, and tell a narrative. Take a look at these two screenshots. The location and poses of the characters are nearly i… |
1 | 2365 | March 14, 2020 | |
About Writing a Community Guide
The Core Creator community has made several awesome creations so far, learning several tips & tricks and discovering amazing possibilities within Core. In this board, creators may create their own community guides. A GO… |
2 | 566 | January 27, 2020 | |
About the Tutorials category
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1 | 544 | January 25, 2020 | |
Let's Build! #6 - Locked Doors and Scale Down Potion
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1 | 622 | March 26, 2024 | |
Shower Tutorial (Beginner level scripting)
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3 | 601 | March 8, 2024 | |
A Comprehensive Guide to the Racing Framework
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1 | 681 | February 29, 2024 | |
Tutorial "Key Binding Sets & Inputs" by jCtapuk
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1 | 638 | February 28, 2024 | |
Core Scenes - Everything you need to know
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2 | 1361 | January 13, 2024 | |
Let's Build! #14 - Kettle and Mugs
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1 | 335 | October 24, 2023 | |
Run Core on GNU/Linux (Debian)
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0 | 1344 | September 5, 2022 | |
Lua Debugging: How to Find and Fix Errors in Your Code
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0 | 270 | August 24, 2023 | |
Help with starting a new project
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0 | 131 | July 28, 2023 | |
Advanced Code Architecture for Core, Part 4: Descendent’s Framework Architecture
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0 | 338 | December 4, 2022 | |
Advanced Code Architecture for Core, Part 3: Inversion of Control (and Script Loading)
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0 | 289 | November 26, 2022 | |
Advanced Code Architecture for Core, Part 2: Entity-Component-System
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0 | 735 | November 19, 2022 | |
Advanced Code Architecture for Core, Part 1: Model-View-Controller
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0 | 387 | November 12, 2022 | |
Marketing and Promoting Games
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2 | 583 | May 29, 2023 | |
Binding Sets - Everything you need to know
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1 | 1206 | February 2, 2023 | |
Scripting Intermediate Level Tutorial
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1 | 1577 | January 8, 2023 | |
Beginner level scripting tutorial
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3 | 1526 | January 8, 2023 | |
[Video] Enemy NPCs & AI
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18 | 6490 | December 14, 2022 | |
Voyage In Paradise To The Moon
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0 | 237 | August 8, 2022 | |
We3 :- Bitcoin Moon presents the Web3 Women Webinar!
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0 | 247 | August 1, 2022 | |
Join the new Core Web3 Bootcamp!
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1 | 491 | June 21, 2022 | |
Join the April Core Creator Fundamentals Bootcamp! (free program to learn everything about Core)
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0 | 426 | March 25, 2022 | |
Let's Build! #15 - Carry Crates and Pressure Plates
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0 | 466 | January 28, 2022 | |
Join the February Advanced Game Design Bootcamp! (free program to learn everything about Core)
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0 | 372 | January 21, 2022 | |
Don't Panic: Debugging Tutorial
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0 | 787 | January 16, 2022 |