Let's Build! #14 - Kettle and Mugs

Date: 18 Jan. 2022

Goal of this session

Make a kettle to fill mugs and spawn health mugs.


What we covered

  • Equipment
  • World.SpawnAsset
  • Custom Properties
  • Animation Stance and Custom animations with IK Anchor
  • Events.Broadcast


Let's Build #14 - Kettle and Mug

Timecodes of each part

0:00 Kettle Equipment
26:00 Fill Animation
40:40 Water VFX
52:55 Multiplayer Sync
01:01:30 Player Movements
01:06:00 Spawn Health Resource

Template of the system

PBT file (drop it in your Core window and then drag and drop the template in your scene)