Date: 18 Jan. 2022
Goal of this session
Make a kettle to fill mugs and spawn health mugs.
What we covered
- Equipment
- World.SpawnAsset
- Custom Properties
- Animation Stance and Custom animations with IK Anchor
- Events.Broadcast
Replay
Let's Build #14 - Kettle and Mug
Timecodes of each part
0:00 Kettle Equipment
26:00 Fill Animation
40:40 Water VFX
52:55 Multiplayer Sync
01:01:30 Player Movements
01:06:00 Spawn Health Resource
Template of the system
PBT file (drop it in your Core window and then drag and drop the template in your scene)