Let's Build! #6 - Locked Doors and Scale Down Potion

Date: 01 Nov. 2021

Goal of this session

Make an Alice in Wonderland mechanic where the player has to find keys and drink a potion to become smaller and access a little door.
Two systems:

  • Keys that can unlock doors
  • Scale Down Potion


What we covered


Timecodes of each part

0:00 Setup scene
3:15 Equipment Key
8:30 Door Locked with Key
12:30 sourceTemplateId and Custom Properties
24:30 Scale Down Potion
34:00 Second Door
40:00 Popup UI
48:00 Update Player speed
52:00 Player Camera - Ability Client Context

Template of the system

PBT file (drop it in your Core window and then drag and drop the template in your scene)


Great template for Appliances. I am actually looking for this kinda template to add up on my webpage auto locksmith near me.