Date: 01 Nov. 2021
Goal of this session
Make an Alice in Wonderland mechanic where the player has to find keys and drink a potion to become smaller and access a little door.
Two systems:
- Keys that can unlock doors
- Scale Down Potion
What we covered
- Equipment Equipment - Core Documentation
- Animation Abilities in Core - Core Documentation
- sourceTemplateId and Custom Properties
- Player properties Player - Core Documentation
- Camera Cameras Reference - Core Documentation
Replay
Timecodes of each part
0:00 Setup scene
3:15 Equipment Key
8:30 Door Locked with Key
12:30 sourceTemplateId and Custom Properties
24:30 Scale Down Potion
34:00 Second Door
40:00 Popup UI
48:00 Update Player speed
52:00 Player Camera - Ability Client Context
Template of the system
PBT file (drop it in your Core window and then drag and drop the template in your scene)