We released the second part of the Core Certification about Environment Art.
If you haven't shared what you've made during the first part, post a reply in this thread (click here)
This thread is the best place for you to showcase and share what you have made during this second part of the Certification called Environment Art (available here). Your goal is to take a screenshot of your game that looks like one of the screenshots we selected.
The course was great. I learned a few things about the terrain editor that I would not have known if not for the course. Another thing that I learned is that I like working with terrain less than I like building things, so, I am looking forward to the scripting part of the certification
I did try the grassland/farms image first but after nearly throwing my PC out of the window out of frustration I decided to go with the other image which seemed easier (Sorry, lazy, ik). I am certainly not done with using or learning to use terrain but for now I am taking a break from it
Hmmmm
I wonder how those who picked the images would do with this challenge.. wink wink
As for feedback I am happy enough with what I learned, the only thing I would have liked to get more information about is post process volumes and the settings of the sky as that was part of last Try it in Core, but wasn't really covered. Thanks!
For my design I went with the snowy peaks and designed the scene for actual gameplay rather than photo realism. This gave me a real idea of forming the land and using the paint, foliage and also the debug tool to remove foliage that appeared in places I did not want it.
This part of the course I felt is very important and although I didn't use it in the scene, I was happy to learn how to work with water and also underwater. I am much more comfortable with terrain building now!
I tried several versions including water and grass but decided to share this scene for the certification module. It was fun, I learnt many things and I enjoy creating environments.
My son and I liked this course; he is 9 years old but he wants to try something better than the alternative available software for kids
I think the course is really good as "introduction" to terrain creation but I'd like to see an "advanced" version too. Maybe, where all the different parameters are explained with examples. Specially in the sculpt section, it's not easy to understand the differences between the various options.
(Dont really know how to get the link of the project without publishing it)
But some feedback: Maybe be a bit clearer about the object generator. With the x + Shift. I thought that was a one time apply. Otherwise really helpful!
Hey there, I just wrapped up on this part and wanted to share my progress. I took the Tundra scene, though took a few liberties with it, making the final scene more "inspired" by the image than meant to truly mimic it. Here is my project link, and below is a screenshot of the final look.