Start Date: January 10, 2022
Due Date: January 31, 2022 (by end of day, Pacific Time)
Each entrant is eligible for a payment of up to $400, with a minimum of $100 if the entry meets the minimum standards. The exact payment amount for each entrant will be based on the quality of the entrant’s work.
Concurrent Storage is a new storage system in Core that allows player data to be written or read even if the player is offline or in another instance. It also allows data associated with the game to be shared across all server instances of the game.
Since there are so many different useful and interesting things that can be done with this new storage type, we are going to leave it up to you to decide what to design for this challenge. The goal of this challenge is to build something useful for creators that uses Concurrent Storage.
The offline and cross server capabilities of Concurrent Storage can be used to build many types of things such things as:
- Collaborative Building
- In Game Mail
- Offline Notifications
- Auction House
- Player Trading
- Asynchronous Gameplay
- Counting Players In Other Scenes or Instances
- Cross Server Chat
- Or Your Own Great Idea!
Build something useful that uses Concurrent Storage.
Provide an example that showcases the functionality of your system.
Your work should strive to meet the criteria below.
View the full Judging Criteria.
If you have any questions, then please visit the challenge board channels on the Core VIP Discord server.
HOW TO APPLY
For instructions on how to apply, please visit the Application Formpost.
SUBMITTING YOUR WORK
- Your application acceptance message includes instructions on how to submit your work.
- Entrants must submit their work by the deadline listed in the Challenge in order to be considered for payment.
- Failure to submit your work on time may affect your eligibility for future Challenges.
For detailed information about the rules, judging criteria, and best practices please visit the Challenge Board Info & Rules post.