Start Date: June 11, 2021
Due Date: June 30, 2021 (by end of day, Pacific Time)
Each entrant is eligible for a payment of up to $350, with a minimum of $100 if the entry meets the minimum standards. The exact payment amount for each entrant will be based on the quality of the entrant’s work.
The goal of this Challenge is to design pre-built weapon models that creators can use to quickly add weapons to their game. You only need to design the weapon geometry, no programming or functionality is needed. It is up to the end user to add the functionality via Core components and scripts.
The geometry should be easy to drag and drop into a Weapon Component, so that creators can replace existing weapon geometry with your new geometry. Be sure to use Weapon Guides so that the weapon lines up correctly with the player as described in the Basic Weapons Tutorial.
The weapons that you create should be designed in a single common theme. Some popular themes are listed below:
Old West Weapons
If appropriate, consider adding visual or sound effects to your weapons.
The effects library and the materials library can be used to add special effects.
The audio library can be used to add ambient or moving sounds.
You only need to design the weapon geometry, no functionality is needed.
Please review the content best practices.
- Create at least 10 unique weapon models of your own design.
If you have any questions, then please post them to this topic.
HOW TO APPLY
For instructions on how to apply, please visit the Application Form post.
SUBMITTING YOUR WORK
- Your application acceptance message includes instructions on how to submit your work.
- Entrants must submit their work by the deadline listed in the Challenge in order to be considered for payment.
- Failure to submit your work on time may affect your eligibility for future Challenges.
For detailed information about the rules, judging criteria, and best practices please visit the Challenge Board Info & Rules post.