January 2022 - Tutorial Challenge - Gatherables & Inventory [CLOSED]


Start Date: January 21, 2022
Due Date: February 15, 2022 (by end of day, Pacific Time)


Each entrant is eligible for a payment of up to $350, with a minimum of $50 if the entry meets the minimum standards. The exact payment amount for each entrant will be based on the quality of the entrant’s work.


Core recently introduced a new example project called Gatherables and Inventory, which allows players to gather or harvest things, and store them in a simple inventory. Common examples include gathering wood by chopping down trees, gathering ore by mining rocks, or gathering items by hand.

Since the system is so new, we want to let creators know more about it. The goal of this tutorial is to teach players all about the Gatherables and Inventory system.


Some of the topics to consider for your tutorial are listed below.

Example Project
The example project can be loaded in the Core editor by selecting Create New, and then choosing Example Projects > Gatherables and Inventory. Note that there are two scenes in the project. Use the Scenes tab to view and open the scenes.

Provide an overview of the Gatherables and Inventory system, and describe the main types of tasks it is designed to handle.

How To Use
Explain how to use the system to perform common tasks such as gathering resources with tools or by hand. The example project has many example use cases that you can describe in more detail. Consider talking about additional common tasks that are not covered in the example project.

How To Customize
Creators will want to know how to customize various aspects of the system for their own game. For example, how can the geometry, special effects, or reward be changed? Basically, explain how all the various elements can be customized.

Describe what steps are necessary to integrate this system into a game. What needs to be copied over from the example project into the game?


  • Publish a written and/or video tutorial on this topic to the Core forums as per the instructions in your application acceptance message.

  • Provide tutorial assets (models, scripts, UI, etc) in Community Content or an editable public game, and include a link within the tutorial. This allows creators to open the final project in Core.

  • Video tutorials must have voice overs in English.

Judging Criteria

  • Your work will be judged based on the Judging Criteria.

  • The above link also contains important information about best practices and other topics.


If you have any questions, then please visit the challenge board channels on the Core Discord server.


How To Apply

For instructions on how to apply, please visit the Tutorial Challenge Board Application Form post.


Submitting Your Tutorial

  • Your application acceptance message includes instructions on how to publish your tutorial.
  • Entrants must publish their tutorial by the deadline listed in the challenge in order to be considered for payment.
  • Failure to publish your tutorial on time may affect your eligibility for future challenges.


More Information

For more information about the rules, judging criteria, and other important information please visit the Tutorial Challenge Board Rules post.