Core Update 1.0.283 - Detail Relevance Updates

Highlights for Version 1.0.283

Welcome to our February 14th Patch Notes!

Creators frequently need common things in their projects such as nameplates, sprint abilities, or a jump pad. To make it easier, we have released the Core Academy Essentials, a curated list of essential components for everyone to drag and drop into their projects. They can be found on CoreAcademy's account on community content, Manticore's GitHub, or through this article.

General

  • New: Detail Relevance 2.0 allows creators to specifically target platforms per client context by checking flags for valid platforms on the proxy. By default, all platform target flags are checked. Object limits are determined based on the lower end of the detail level and the target platform limits. Child objects of client contexts are spawned on the platform target only if the context is valid for the executing platform and the player's detail level satisfies the specified range in the client context.
  • Changed: Dragging Core Content into the Hierarchy now inserts the object in the correct location instead of the bottom. Duplicating places the duplicated objects below the object they're duplicated from, and pasting will put the objects below the selected object instead of at the bottom.
  • Fixed: The UI text option for "Clip text" is now in the "Text Positioning" subcategory instead of "drop shadow".

API

  • Reminder: We have decided to deprecate GetTokensForPlayer() and add a new GetWalletsForPlayer() function instead to give Creators more control over how they get the NFTs for a specific player. See here for more info. The old API will be removed in a future patch.

Check out our reference and text validation and pet renamer tutorials as well.

Learn more on our API documentation site.

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