NAME: Advanced Game State
Take your games to the next level with a more advanced game state manager and display.
- Require a particular amount of players to join before starting the lobby
- End a round currently in progress if not enough players are within the game
- Added a new round start state, this is perfect for countdowns before a round starts
- And all of this works with a more advanced Game State Display!
- Better UI design for Game State Display
- A clock for overtime that displays the time
- A easy to call function to pause a rounds time for x duration (great if you need to pause it for say a temp win state within that round, such as a goal being scored)
- Multiple UI displays to choose from for your game state
- More examples showing how to work a game state manager into your game
1.0: Initial release
1.1-1.5: New overtime state, bug fixes, and better visual displays
1.7 Overtime Counter