Environment Art in Core Tutorial
My little swimming pool platform project
This swimming pool platform example is for the use of the "Underwater Post Process".
You can swim and dive with your avatar in the water and jump easily onto the dry platform, as in some public bathing lakes and some large public swimming pools.
So my simulation works fine.
To make it properly work, the Z coordinate of the "Underwater Post Process" must be 250,
which is quite... unexpected.
I expected 0.
Is this a bug?