Teams and Vehicles

Has anybody scripted up a way to work with TEAMS on vehicles?

The Vehicle Objects themselves don't have Team settings in the Gameplay
property section of it.

The idea here is control what teams can use a specific vehicle in question.
perhaps also control what teams can do damage to it.

I have figured out a solution using the Custom Property called Teamid. This ironically will work with the latest NPCAI Kit, since that's coded into the NPC's to looking for that on targets in the event it can't find object.teamid property.

The solution for requires some extra coding since there's no native Game Play support for Teams on vehicles.