GAME NAME: SENTRY CRATER
PLAYER COUNT: 2-16
CORE VERSION: 1.0.162
GAME VERSION: 1.0.6
GAME LINK: SENTRY CRATER by estlogic - Core Games
GAME DESCRIPTION:
The conflict started when Team Nemesis found a powerful superweapon known as the Sentry buried within their mining facility. Team Nemesis wanted to hack into the Sentry’s systems and take control of the beast, but Team Spec-Ops managed to locate their facility before Team Nemesis had the chance. Now the two teams are locked in a deadly power struggle! In order to complete their objectives, the teams need to take control of the facility, and that requires completely eliminating the opposing team!
Team Nemesis: "Team Spec-Ops have found the digging site! Protect the Sentry at all costs!"
Team Spec-Ops: "Team Nemesis has found the Sentry superweapon, we must not let them activate it!"
Little did they know that the Sentry has other plans....
Sentry Crater is a game where team deathmatch meets boss fight.
Players can play as either Team Spec-Ops or Team Nemesis in a game of team deathmatch; whichever team reaches the kill goal wins! However, later in the match, the Sentry will wake up and start attacking both teams indiscriminately! Since the Sentry is indestructible, the players' only choice is to continue to eliminate the other team so that they can have control of the field and defeat the Sentry with more powerful weapons.
Sentry Crater has a bit of lore behind it, and depending on which team wins (including the Sentry, who can also win by reaching a kill count), the ending cutscene changes to reflect that victory.
GAME ROADMAP:
- Add armor sets and different jetpacks to the loadout system.
- Do a second pass on the environment/map.
- Possibly add an overtime system where the teams can fight and defeat the Sentry!
GAME VERSION NOTES:
1.0.0 - Initial release
1.0.0 - 1.0.5 - Various bug fixes.
1.0.6 - PHASE 2: LOADOUTS v1.0
- Added updated META nameplates.
- Started the loadout system. With this update, players can press [V] while at the team base to change loadout. For now, players can only swap between 3 different weapons.
1.0.7 - PHASE 2: LOADOUTS v1.1
- Added to the loadout system. With this update, players can press [V] while at the team base to change loadout. For now, players can only swap between 3 different weapons and now 3 different jetpacks.
1.0.8 - PHASE 2: LOADOUTS v1.3
- Added to the loadout system. With this update, players can press [V] while at the team base to change loadout. For now, players can only swap between 3 different weapons, 3 different jetpacks, and now 3 different armor sets.
- Optimizations to the game have been made to improve performance.
- F4 menu temporarily enabled for monitoring performance.
MEDIA:
Video on latest update (check the channel for more WIP videos):
ADDITIONAL INFO:
Winner for "Best Sci-fi" for Arenas of Combat Game Jam!
The following Community Content pieces were used in the making of this game:
“Chiar that you can sit in” by Aj
“Multi-Directional Dash” by Aj
“META Player Titles” by TeamMETA
“Computer Servers” by MrDrRobotoMan
“Flickering Light” by Nezhul (logic from standardcombo)
“Ease3D” by NicholasForeman (did not make it to final game, but it was used in the WIP version)
“ammo crate” by togagames
“medium ammo box” by togagames
“resupply cabinet” by togagames
“Outlined Nameplates” by WaverParadigm (now replaced by "META Player Titles" by TeamMETA as of 1.0.6)