Just stumbled across this game engine and really love the simplicity and how it uses LUA.
I used to make games for Warcraft 3 and was curious if this engine might be suitable for RTS games?
I know that Unreal has some bare bones templates and frameworks for RTS, but I really hate the idea of coding in C++. I guess my next question is does Core have any templates or code snippets that can help developers get started with making RTS games? E.g. unit selection/formation, unit research/upgrades, basic combat system, etc.