In the core editor is there any way to make the camera rotate in a sphere around the current position of the cursor rather than the current position of the camera? (like the rotate function in SketchUp, or SolidWorkds?)
In the core editor is there any way to make the camera rotate in a sphere around the current position of the cursor rather than the current position of the camera? (like the rotate function in SketchUp, or SolidWorkds?)