Hi there! My name is Anthony and I specialize in programming. I have 3 years of programming experience with 1.5 years being Lua. Although I've only been on the platform for 3 months, I hope my showcases manifest how quickly I've adapted to the platform.
Below you will find video and screenshots of systems I have worked on in Core and am currently working on. You will also find code snippets of how the system works.
Garden of the Lost Lands (GGJ 2021)
Environmental Artist: DocBDesign
Prop Artists: NoobDadGamer, NyaAlchemi
Special thank you to CoreLive for playing our game on stream!
Ultimate Drift (Current Project WIP)
Custom intro to my drift-racing game. Showcases smooth camera manipulation, fading effects, and effective use of lerping.
Custom Weapon Shop System that sequentially unlocks weapon skins based on your level. Weapons are spawned into the game for you to view on a need-to-see basis for basically 0 contribution to your mesh count.
Custom Map Rotation System to cycle through maps after round ends. Made to work with the Deathmatch Frameworks.
Bean Kingdom (Bean Jam 2021)
Custom game intro showcasing tweening UI and a click-to-start game interaction.
Custom dialog system that pans to the NPC that's talking!
Camera shake effect! Really simple but people were wondering how it was made so I will post it here
My schedule is unstable at the moment because I often stay up all night working in the editor. That's how much I love developing on Core <3. I'm willing to give up my sleep cycle to do the hobby I love! I am willing to put in the same work for our game if you collab with me. I always get things done in an organized and timely matter. I am only unavailable on weekend mornings because I work a part-time job between 7:00am and 3:30pm.
The best way to contact me is through discord: Insert#0865
Thank you for reading!