I am trying to set the maxHitPoints of the player with a script. I have tried everything. If I change it using player.maxHitPoints = 500 it will change for a millisecond then it's right back to 100. I have even tried the helm template from the tutorial here:
which works when you just load the project and run it but when I add it to my scene it does the same thing changes maxHitPoints for just a millisecond then it's right back to 100.
Thanks in advance for any help offered. I have been trying to figure this out for a day now. I am sure it's something simple I am not doing.