GAME NAME: SuperJelly 64
PLAYER COUNT: 2-4
CORE VERSION: 1.0.126-prod-s
GAME VERSION: V1.0.17
GAME LINK: https://www.coregames.com/games/f9c6d7ff83c14fd98d448ba1149b1f6b
A competitive game where you play as one of four Super Jellies to fly through and claim as many rings as possible. When you fly through a ring, it will change to your color, but be careful, because other players can claim your rings.
The player with the most rings at the end wins!
- Players will sometimes see other players avatars instead of as a jelly
GAME VERSION NOTES:
V1.0.17 - 3.13.2020
-Reduced the number of messages in the ring feed that is shown at one time
-Made the ring feed toggleable
-Updated tutorial visuals
-Updated the tutorial UI to reflect new controls
-Reduced round time from 5 minutes to 3 minutes
V1.0.16 - 3.12.2020
-Swapped out the sound effect for the cinematic
V1.0.15 - 3.12.2020
-Added a cinematic that can be viewed while in the lobby
-Slightly sped up the player
-Zoomed out the camera slightly
-Turned off camera collisions on the rings
-Updated tutorial UI to reflect the new cinematic controls
V1.0.14 - 3.11.2020
-Finished updating the scenery
-Reworked UI to look better and be a bit more compact
-Adding a tutorial with instructions
-Added a log that displays a message when someone steals a ring
-Fixed some bugs present in the previous publish
V1.0.13 - 3.10.2020
-Doubled the number of rings that spawn
-Began working on updating the world geometry
V1.0.12 - 2.19.2020
-Updated UI to use the new UI Textures.
V1.0.11 - 2.6.2020
- Fixed error caused by the teamScoreChangedEvent firing before setup was complete.
This game is open for editing.
If you have any feedback or encounter any bugs with the game, please feel free to ping me either on the Discord or here