I have a cave with a door in an area with a Skylight. If I set the Skylight Intensity parameter to 0, I get perfect darkness that the player can then explore with the aid of a separate light source (torch). However, I then have no natural light outside. If I have a skylight Intensity value greater than 0 then I have ambient light in the cave from the Skylight.
I assume the solution is linked to using Skylight Adjustment Volume, but I can't figure out how to get both normal daylight outside and pitch black zero light inside. Any help much appreciated.