Date: 09 Nov. 2021
Goal of this session
Make a menu to pick a piece of equipment that will be saved between two scenes.
What we covered
- Equipment Weapons Reference - Core Documentation
- World.SpawnAsset World - Core Documentation
- Custom Properties
- serverUserData Object - Core Documentation
- User Interface UI Reference - Core Documentation
- Scenes Scenes Reference - Core Documentation
Replay
Timecodes of each part
0:00 Camera and Player Settings
10:00 Equip a weapon and Weapon Settings
19:00 Weapon Table
22:00 Select next weapon (serverUserData)
29:30 UI arrows and BroadcastToServer
47:00 Storage and Scenes
Template of the system
PBT file (drop it in your Core window and then drag and drop the template in your scene)