Let's Build! #3 - Destroyable Walls and Pickup Resources

Date: 11 Oct. 2021

Goal of this session

Destroy walls with a weapon and spawn wood objects that the player can gather when walking on them.


What we covered

  • Trigger
  • Damageable Objects
  • Physics Objects
  • Debris Physics (to make the roof fall)
  • Weapons and handling finite amount of ammos


Let's Build #3 - Destroyable Walls

Timecodes of each part

0:00 Destroyable Walls
10:00 Physics Objects
19:30 Gatherable Resources and Triggers
27:55 Falling Roof
35:33 Ammo Pickup
38:40 Falling Roof improved (Debris Physics)

Template of the system

PBT file (drop it in your Core window and then drag and drop the template in your scene)