Let's Build! #2 - 3D to 2D, Animated Mesh in UI, NPC Dialog

Date: 4 Oct. 2021

Goal of this session

Show a UI with the animated mesh talking in the UI.


What we covered


Timecodes of each part

0:00 Animated Mesh
4:40 Trigger
7:30 LookAt and PlayAnimation
10:45 Basic UI
16:00 3D Icon Generator
24:30 Prototyping Refreshing Capture
30:52 Toggle UI / Broadcast
36:00 Update NPC background
41:45 Game Profiler
44:30 SFX
47:00 More Advanced - Handle several NPCs
57:30 Add more NPC

Template of the system

PBT file (drop it in your Core window and then drag and drop the template in your scene)
Come next to the NPC to open the Dialog