Date: 07 Dec. 2021
Goal of this session
Make a trap where walls are moving to crush the player.
What we covered
- Trigger
- MoveTo
- Scripting: Constants
- Scripting: Tables
- Custom Property
Replay
Let's Build! #11 - Temple Trap
Timecodes of each part
0:00 Setup scene
12:30 Door and Trigger
27:00 Moving Walls
40:00 Improving code
48:30 Button to unlock the room
Template of the system
PBT file (drop it in your Core window and then drag and drop the template in your scene)