Let's Build! #10 - Quest System

Date: 30 Nov. 2021

Goal of this session

Make a quest system where the player needs to break crates to get a reward.

letsbuild10 (1)

What we covered


Let's Build! #10 - Quest System

Timecodes of each part

0:00 Interface in 3D World
14:00 Damageable Objects and Progress Bar
25:45 Persistent Storage
30:30 Interactable Trigger
43:30 Spawn Weapon as a Reward
49:00 Improve the system

Template of the system

PBT file (drop it in your Core window and then drag and drop the template in your scene)