Is there a way to import meshes created in Maya such as .fbx files?

Is there a way to import meshes created in Maya such as .fbx files? This is how I usually "greybox" levels in other engines such as Unreal and Unity.

Not really. There are a few third party model importers community memebers have worked on, but none have been publicly released.

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Do you have a link to any of these? I'd love to try them out.

Edit: Sorry for the bump, I didn't realize this thread was 2 months old.

There is one on community content by fleshyoverlord, forgot what it was called tho. It spawns in the model at runtime, but some people have worked on ones that generate pbts, although those havent been released.

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