I'm trying to make enemies that patrol the map, but I don't know how to make them do this. Can anyone help me out?
Creating NavMeshes works however they are “expensive” in your game. You can also use “barriers” created from planes or cubes. Using planes or cubes requires you to set the plane or the cube to “Force Off” then assigning that to your NPC so they don’t cross the barrier. There are videos about this on YouTube. Hope this helps.
Using the NPC AI Kit, use the Waypoint template.