Enemies with different attacks

Good morning everyone, brothers, I need help with something. It turns out that I want to make the enemies in the standardcombo AI pack have different attacks. This is the npc pack I use.

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You need to make changes in AnimController Script of NPC, this script will be in client context :innocent:

What kind of attacks do you want to make?

basic things like frontal or spin attacks, it can also be adding some FX effect when attacking.