Good morning everyone, brothers, I need help with something. It turns out that I want to make the enemies in the standardcombo AI pack have different attacks. This is the npc pack I use.

Good morning everyone, brothers, I need help with something. It turns out that I want to make the enemies in the standardcombo AI pack have different attacks. This is the npc pack I use.

You need to make changes in AnimController Script of NPC, this script will be in client context ![]()
What kind of attacks do you want to make?
basic things like frontal or spin attacks, it can also be adding some FX effect when attacking.