During the lobby phase I do not want weapons to be able to damage other players. What is the best way to do the following use cases:
1. Disable Damage During Lobby Phase
In this case, players can still fire their weapons, but it does no damage.
2. Disable Weapon Execution
In this case, I don't want the players to be able to fire their weapons. The weapons are still equipped, but I do not want them to be fired.