TEMPLATE NAME: MilitaryMenuSystem
CORE VERSION: 1.10.3
TEMPLATE VERSION: 1.0.0
BUG TRACKER: link to your bug tracker
TEMPLATE DESCRIPTION:
*Expandable Military Type UI System .
The script watch's for some resources. which control some stuff in it. if you want a Branch unlocked for some one, you set a resource to the branch's Name Property IE "("Medic") to 1(Example: player:SetResource("Medic", 1)), and the button should automatically switch from Locked to Join Branch. and the Rank is just "Rank" resource~
Press Tab to open the menu again after spawning, Selecting a new branch, will respawn the player.
Note:
-Game settings - Player Starts spawned must be turned off
- in order to make this system actually work correctly, you will need to set up your own equipment connections. you can make a script that listens for resource changed, and specifically for the branchs, and then equip/Deequip stuff from there.
This UI system includes IntroCamera screen*
TEMPLATE ROADMAP:
None, just a couple tools, do what you want with them
TEMPLATE VERSION NOTES:
log of your template's version notes example:
1.0.0 - Initial release
MEDIA:
*
*
ADDITIONAL INFO:
if you have questions about the system let me know, Take a gander through every thing.