[Component] META RPG Inventory System

TEMPLATE NAME: META RPG Inventory System
TEMPLATE CREATOR: TeamMETA
BUG TRACKER: GitHub

TEMPLATE CATEGORY: Gameplay / Components
TEMPLATE VERSION: 1.0.0
CORE VERSION: 1.0.170-prod-s

TEMPLATE DESCRIPTION:
ItemSystems is a framework for inventory and item management such that you'd find in MMO games.
It contains a plethora of awesome features to help jump start your RPG-style game.
It also removes the hassle of creating an inventory system from scratch.

Please let us know about any bugs or feature requests on our GitHub page.

CREDITS:

  • @structfoo - Creating the original inventory system.
  • @Coderz - Adaptation and Modification
  • @blaking707 - Testing and Bug fixing.
  • @Morticai - Testing and Bug fixing.
  • @Waffle - Stash search progress circle.
  • @standardcombo - Review and Loot Factory adapter.
  • @Buckmonster - Lead of Team META, review and input.

WHATS DOES THIS FRAMEWORK COME WITH?

  • Inventory Manager
  • Loot Spawner
  • Geometry Equipper
  • Player Stats Sheet
  • Consumable Items
  • Customizable Item Themes
  • Lootable Stashes
  • Backpacks
  • Roll for Loot Mechanic
  • Developer Cheats
  • Proximity Looting
  • Item Salvaging

ROADMAP:

  • Item Upgrading
  • Customizable Slots ( Easy add and removing of slots )

RELEASE NOTES:
1.0.0 - Initial release

  • All essential features added

MEDIA:


4 Likes

Thank you to everyone who put an effort in this system. I just tried it and still getting to know how it works, but I can see that it's a very complete system.

I've just encountered a weird issue and I can't for the life of me track it down. In one of my project files using this system, all of the loot drops are spawning several meters down the x-axis from where the mob died. Due to uneven terrain, this sometimes puts the loot out of reach in the air or buried under the terrain. Is there some sort of offset I might have inadvertently modified? I'm at a loss.

How do i use the coins as currency? Ive been trying for weeeks