Highlights for Version 1.0.139
- Attention: On first launch of the editor, all thumbnails will be regenerated with new visual improvements, this might cause some stutter/lag and will only need to be done once.
Platform
New Features
- Outline Object: Now supports rendering when behind other objects. Added ability to make object solid when obscured by another object.
- Added controller mappings for mounting (top face button) and common reload configurations (right face button)
- Improved visual quality on high DPI displays.
Fixes
- Added clipping so the "Custom Material" button doesn't overlap the "Revert to Default" button in properties.
- The "Publish files were skipped" message box is now fixed size with a scrollbar to prevent it from becoming huge and going off-screen when a lot of files are involved.
- Key bind presses to open the in-game picker for characters/mounts/emotes will toggle it closed if pressed again.
- Fixed a crash when accessing custom properties on an object while it was in the process of being destroyed.
- The "Projects" list now automatically refreshes when you change the "Saved Projects Location" in the settings.
- Fixed a crash when loading a game containing a template with a bad networking state.
- Fixed a bug where sometimes the sub-materials for the "Composite Mask Blend" Material could not be changed in the custom material editor.
Changes
- Any place in the "Game Publish" flow that has text for "Private Game" now says "Unlisted Game".
- New games will have an empty description when publishing instead of a placeholder text.
- Materials marked as type "Plaster" now use "Default" footstep sounds instead of "Wood".
- Read-only asset reference parameters now look more different than writeable ones:
- Border is now gray instead of blue.
- Text is now gray instead of white.
API
Fixes
- Fixed crash when calling
AnimatedMesh:AttachCoreObject()
with an invalidCoreObject
parameter. - Fixed script errors that could occur while ending preview mode.
Core Content
New Features
-
Multiple ability animations for the player animationStance
2hand_melee_stance
:2hand_melee_slash_vertical
2hand_melee_slash_right
2hand_melee_rm_combo_opener_diagonal_slash
2hand_melee_rm_combo_middle_vertical_slash
2hand_melee_rm_combo_closer_vertical_slash
-
Multiple new
animationStance
s for the player are now available:unarmed_ready
1hand_melee_ready
2hand_melee_ready
2hand_staff_ready
-
New "Urban" assets have been added:
- Pipes Kit
- Street Air Conditioner
- Water Tank
- Street Barriers
-
Added thumbnails to "Sky" templates, and updated templates to reflect recent changes with the sky system.
-
New Music Added to Music Sets:
- "Country Music Score" Set:
- "Acoustic Campfire Stories"
- "Rock Music Score" Set:
- "Surf Rock Boogie"
- "Surf Spy Rock"
- "Fun 60s Rock"
- "Country Music Score" Set:
-
New Music Construction Kits:
- "Surf Spy Rock" Music Construction Kit (Sections) 01
- 11 Variations
- "Surf Rock Boogie" Music Construction Kit (Sections) 01
- 11 Variations
- "Fun 60s Rock" Music Construction Kit (Sections) 01
- 12 Variations
- "Acoustic Campfire Stories" Music Construction Kit (Sections) 01
- 10 Variations
- "Cute Town" Music Construction Kit (Sections) 01
- 12 Variations
- "Spaghetti Western Dreams" Music Construction Kit (Sections) 01
- 4 Variations
- "Surf Spy Rock" Music Construction Kit (Sections) 01
-
New Music Stingers:
- Surf Rock Band Music Stingers 01
- 9 Variations
- Surf Rock Guitar Music Stingers 01
- 14 Variations
- Surf Rock Band Music Stingers 01
-
Nature patch decals (Sand, Dirt, Snow, Moss, Rock Garden) now support auto-tiling.
Fixes
- Sky: "Moons" and "Planetary Rings" now have correct distance and scale.
- Sky: "Planets" now should be at the correct distance and scale.
- Fixed dropdown list error for "SciFi HiTech Interface Short Set 01 SFX".
- Added missing thumbnails for various templates.
- "Sun Halo" no longer collides with players.
- Fixed asset name typos in Core Content Audio:
- "UI Game Ton Point Stab 01 SFX" > "UI Game Tone Point Stab 01 SFX"
- "UI Game Tonal Ping 01 SFX" > "UI Game Tone Tonal Ping 01 SFX"
- "Casual and Fun Music Score Set":
- Fixed drum levels for a better balanced mix overall.