1 Player vs Mulitple Players

Is there a way to force unbalanced teams? As in one player vs 3 players.

So before the start of the round in your game, you would set the team for each player. Select a random player and assign them to one team, and then the other players get assigned the opposite team.

local function make_teams_unfair()
	local players = Game.GetPlayers()
	local unfair_player = math.random(#players)

	for index, player in ipairs(players) do
		if(index == unfair_player) then
			player.team = 1
			player.team = 2

Whoa! Thanks, I was just looking to implement something similar after looking at how the Autobalancer worked.