TEMPLATE NAME: Efficient Collectables
TEMPLATE CREATOR: Team META
CORE VERSION: 1.10.3
TEMPLATE VERSION: 1.0.0
It's common in games to have lots of items that can be picked up by players. Unfortunately, the
obvious approach (each collectable as an individual networked object) can lead to severe performance
problems, if there are large number of collectable objects.
This community content is intended to get around that problem, by bundling large numbers of coins (or other collectable objects) together, and using minimal networking resources. Tested with several thousand coins!
Created by @Chris of Team META
TEMPLATE VERSION NOTES:
1.0.0 - Initial release