December 2021 - Tutorial Challenge - Producers, Buffs and Areas [CLOSED]

Dates

Start Date: January 21, 2022
Due Date: February 15, 2022 (by end of day, Pacific Time)

Payment

Each entrant is eligible for a payment of up to $350, with a minimum of $50 if the entry meets the minimum standards. The exact payment amount for each entrant will be based on the quality of the entrant’s work.

Description

Core recently introduced a fantastic new example project called Producers, Buffs and Areas. This project provides easy to use systems that handle:

  • Producers
  • Builders
  • Timers
  • Gathering and Harvesting
  • Placeables
  • Object Loading
  • Buffs and Interactions

Everything is very designer and artist friendly, and requires little or no coding. There are many use cases including farming, cooking, building, buffing, map loading, and more. You can learn more about this system at the video below:

Since the system is so new, we want to let creators know more about it. The goal of this tutorial is to teach players all about the Producers, Buffs and Areas system.

Topics

Some of the topics to consider for your tutorial are listed below.

Example Project
The example project can be loaded in the Core editor by selecting Create New, and then choosing Example Projects > Producers, Buffs and Areas. Please note that there are several scenes in this project that showcase the various features. Use the Scenes tab to view and open the scenes.

About
Provide an overview of the Producers, Buffs and Areas system, and describe the main types of tasks it is designed to handle.

How To Use
Explain how to use the system and its various features.

How To Customize
Creators will want to know how to customize various aspects of the system for their own game.

Implementing
Describe what steps are necessary to integrate this system into a game. What needs to be copied over from the example project into the game?

Requirements

  • Publish a written and/or video tutorial on this topic to the Core forums as per the instructions in your application acceptance message.

  • Provide tutorial assets (models, scripts, UI, etc) in Community Content or an editable public game, and include a link within the tutorial. This allows creators to open the final project in Core.

  • Video tutorials must have voice overs in English.

Judging Criteria

  • Your work will be judged based on the Judging Criteria.

  • The above link also contains important information about best practices and other topics.

Questions?

If you have any questions, then please visit the challenge board channels on the Core VIP Discord server.


HOW TO APPLY

How To Apply

For instructions on how to apply, please visit the Tutorial Challenge Board Application Form post.


SUBMITTING YOUR WORK

Submitting Your Tutorial

  • Your application acceptance message includes instructions on how to publish your tutorial.
  • Entrants must publish their tutorial by the deadline listed in the challenge in order to be considered for payment.
  • Failure to publish your tutorial on time may affect your eligibility for future challenges.

MORE INFORMATION

More Information

For more information about the rules, judging criteria, and other important information please visit the Tutorial Challenge Board Rules post.