Animations are the only element for which we currently have no control at all, so you need to add a lot more to compensate !
I want to make a fantasy RPG game i need all of this:
-Dodging, rolling over, crawling, sliding
-More melee animations: sword / staff / shield / 2 one-handed weapons at the same time (thief gameplay) / parry for all of them.
-More spell casting animations some requiering not to move (high complexity body and hands moving for long incantation spells)
-Player state animations: pain, feared, stunned, asleep, desoriented, incapacitated, blinded, knocked down, burning, frozen, poisoned, bleeding, cursed.
Moreover, do you plan to use procedural animations ?
Exemple 1: https://www.reddit.com/r/gaming/comments/fcrmvx/i_made_a_scorpion_to_demonstrate_the_power_of/
Exemple 2: YouTube